Fire input

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Fire input

Post by CharlesVane » Tue Oct 27, 2020 1:54 pm

Hello, I have added a trail to the shots to see the path of the bullets, but when I press the (getmouse (0)) the trail occurs before the firing animation, I am looking for the input "fire" to be able to put a small delay, where can I find that "fire" input? thanks :)

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Re: Fire input

Post by themars2011 » Thu Nov 05, 2020 10:34 pm

You should put this in the FireRaycast / FirePhysicalBullet functions in Kit_ModernWeaponScript instead. That way you can also account for bullet spread.
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